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3D Mayhem

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Devlog

  • Refactor
    August 18, 2017 by CreativeFletcher
    Remove unnecessary assets Remove unnecessary code Remove Player model so you won't see through it when you look down... Continue reading
  • Hotfix
    August 15, 2017 by CreativeFletcher
    Increased height of walls so you can't glitch out of the map Updated texture of walls and floor so you don't get blinded Increased sprint from 2x speed to 3x speed Added a sound when you sprint (it's... Continue reading
  • First Prototype Monday
    August 14, 2017 by CreativeFletcher
    Prototype Monday is a way for me to learn and experiment with Unity, while also testing out project ideas. If people like a particular idea, I may take it further and develop it into an actual game. O... Continue reading
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